
The
Duke3D High Resolution Pack allows you
to use much better looking textures than the original game (released back in 1996) had to
offer in the first place. It also introduces 3D model replacements for the old
enemies/weapons/items sprites. In combination with an OpenGL port like
JFDuke3D or
EDuke32, this gives
Duke Nukem 3D a modernized,
more appealing look and even motivates Duke veterans to play through
the original episodes once again.

Since the High-Res Pack (or HRP) is only updated once or twice a
year, I thought it would be nice to be able to receive new contents
on a more regular basis. After visiting the official Duke3D forums
over at the 3D Realms board, I decided to collect all new stuff that
gets done by texture and modelling artists over there, pack it into
one file and publish it. This way you can enjoy the updates sooner.
The Update Pack basically works like that: You use it as some kind of override,
i.e. you just put it into your Duke3D directory (where your HRP zipfile is) and load it
with an additional parameter *AFTER* the HRP. Doing so leaves your original HRP intact.
If there are identical files in both packs, only those in the last zipfile are used.
SYNTAX: [executable] /g[HRP file] /g[Update Pack file]
EXAMPLE: E:\Duke3D\eduke32.exe /gduke3d_hrp.zip /ghrp_update.zip
In case you use mods like the gorepack (SD_Duke mod) or maphacks, be sure to
load them *AFTER* these zipfiles in order to maintain full functionality of
all high-res contents.
AUTOLOAD: Put any zipfile you have into a folder named "autoload", i.e. the HRP and the
Update Pack. If you don't change the file names, the packs will be loaded in correct sequence
and you don't need ANY parameters!
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Latest News: July 15, 2008
Update time at last! Four new additions for you to drool over. Let's hope you don't have to wait that long
too often before something new gets released, but I can only issue updates when I have collected enough of them.
HRP UPDATE v3.10
Highlights of this release definitely are the new models for the Shrinker/Expander weapon, updated Shrinker/Freezer ammo,
models for the tip hand, HUD scuba, a modelled space shuttle (at last!) plus improved fire sprites. You might also
find the model replacements for some Ep.2 signs interesting. Thanks to all contributors!
MAPHACKS RELOADED v3.10
Includes some minor fixes for the recently screwed up FEMMAG2 poster (#577). New hacks should prevent any potential
problems in the future. Some other issues have been addressed as well.
DUKEDC HRP v1.5
You had to wait for more than a year, but finally, it's here! The new version adds detail textures to all textures
and signs in the pack (i.e. where it makes sense). Even more important might be the completely digitized soundtrack.
Some former MIDI tracks that proved popular have been converted into OGG format while others have been completely
replaced because the music did not fit the levels they were used in. This concerns DUKEDC4-DUKEDC8. I also replaced
the title music with "Hail To The Chief". Hope you like the new tracks - be sure to check the readme if you are
interested in where the music came from!
DUKE CARIBBEAN HRP v1.0
This one is already available for a while now, but I finally decided to include it on my downloads list so you guys
have the links for all HRPs regarding the "official" addons. Don't expect too much from this HRP though, it basically
undefines most models so you can see the customized versions - at least until models get done to replace them.
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