=========================================== | DUKE D.C. - HRP EDITION | | by NightFright | =========================================== | Latest version: 1.5 (July 15, 2008) | =========================================== WHAT THIS IS ABOUT: ################### This file contains data for using the Duke3D High-Resolution Pack (HRP) with the addon "Duke It Out In D.C.". It contains replacements that work as some kind of override for some of the HRP textures. So basic line is: In order for this to work, youŽll need the groupfile for "Duke It Out In D.C.", then the HRP and finally this file. HOW TO USE IT: ############## This file was made so that you have to change absolutely *NOTHING* within your existing HRP. All you have to do is adding this zipfile to the ones you already use when playing Duke It Out In D.C. . The loading procedure should be DukeDC groupfile first, Duke3D HRP second and finally this DukeDC HRP (as an override for some HRP content). Example (provided you use EDuke32 engine and "DukeDC.grp"): E:\EDuke32\eduke32.exe /gdukedc.grp /gduke3d_hrp.zip /gdukedc_hrp.zip WHERE TO GET IT: ################ - HRP Update Pack Site: http://hrpupdate.duke4.net - You can also check my thread over at the 3D Realms forums: http://forums.3drealms.com/vb/showthread.php?t=32175 IMPORTANT: ########## - "Duke D.C. - HRP Edition" is organized similar to HRP folder structure. - Maphacks from the original HRP will not be used since the DukeDC maps are named differently. DukeDC specific hacks are included. - For users of Hellbound's "SD Duke" mod: + You *MUST* load HRPs in this order: /g[DukeDC groupfile] /g[HRP zipfile] /g[SD Duke mod] /g[DukeDC HRP] + The mod must be loaded *BEFORE* the DukeDC HRP because the latter one works as an override for some SD Duke contents! - If you do *NOT* use SD Duke mod, you will get this EDuke32 log message: "Warning: Failed including sd_duke.def on line duke3d.def:2" This is totally normal and will not affect gameplay at all. It just means the game cannot find sd_duke.def from SD Duke mod. You can safely play without it. RELATED LINKS: ############## - Duke Nukem 3D High-Resolution Pack ............ http://hrp.duke4.net - EDuke32 ....................................... http://eduke32.com CONTACT: ######## In case you feel the urgent need to contact me directly, you may do so by sending an email to hrp_update[AT]fastmail.fm . CREDITS: ######## Textures, Signs, Decals ----------------------- - GodBlitZor: 3604, 3612-3616 - Hendricks266: 3597 (edited by Piterplus) - Impact: 3591, 3592, 3595, 3596, 3600, 3602, 3622, 3627, 3630-3632, 3644, 3654, 3668, 3670-3676, 3679-3682, 3688, 3696, 3701-3703, 3709, 3721, 3728, 3729, 3733, 3734, 3738, 3739, 3742, 3743, 3747, 3749, 3753-3759, 3767, 3768 - Piterplus: 3661, 3690, 3695, 3713, 3747 (tilable) - sb742: 3710, 3718, 3719, 3723, 3731, 3765 Props, Models, Other -------------------- - GodBlitZor: 3603, 3748 (skin) - Hendricks266: 2492, 3748 (model) - Impact: 3645-3648 - Piterplus: 3640, 3649, 3656, 3664/3665, 3669, 3700 - sb742: 3715, 3726 Skyboxes by Piterplus --------------------- 1084, 1086, 3708 Menu Items edited by NightFright -------------------------------- 2493, 2472-2481, 2506, 3240, 3280, 2929-2965/3002-3009/3022 (based on redfont) Maphacks by NightFright ----------------------- Music by Mark Knight/TDK (http://www.gamesounds.co.uk) ------------------------------------------------------ - DUKEDC5: dc5_trixmat.ogg ............. "Enter the Trix Mat" - DUKEDC6: dc6_fromdark.ogg ............ "From the Dark" - DUKEDC8: dc8_tense.ogg ............... "Tense Orchestral Sketch" Music by various artists ------------------------ - INTRO: dcttl_hailchief.ogg ......... "Hail to the Chief" (by James Sanderson) [Performed by US Air Force Concert Band, free for non-commercial use from http://lcweb2.loc.gov] - DUKEDC1: dc1_hero.ogg ................ "Hero" (by unknown artist) - DUKEDC2: dc2_therain.ogg ............. "The Rain" (by Kevin Goach) - DUKEDC3: dc3_txftrance ............... "The X-Files Trance Mix" (Theme by Mark Snow) [MIDI version from http://themes.mididb.com/tv] - DUKEDC4: dc4_curse.ogg ............... "Curse of Darkness" (by Michiru Yamane) [From "Castlevania" soundtrack (http://downloads.khinsider.com)] - DUKEDC7: dc7_carbraft.ogg ............ "Carb Raft Remix" (by Clint Bajakian) [From "Indiana Jones and the Fate of Atlantis" soundtrack, remixed by HighLand Productions (highland.mixnmojo.com)] - DUKEDC9: dc9_robocop3.ogg ............ "Robocop 3 Militaristic Remix" (by Juan J. Alva-Guerra) [From "Robocop 3" soundtrack] - DUKEDCSL: dcsl_dungeonhack.ogg ....... "Ominous .hack Dungeon Remix" (by Mike Garnett) [From "Jill of the Jungle" soundtrack] MIDI to MP3/WAV conversion for "Hero", "The Rain", "The X-Files Trance Mix", "Robocop 3 Militaristic Remix" and "Ominous .hack Dungeon Remix" provided by http://hamienet.com/midi2mp3 Resources from Duke3D HRP ------------------------- - Duke3D title screen (2493) by 3D Realms (with permission of George Broussard); high-res version by Anders "NoBody" Jenbo - Menu background (2456) by Piterplus - Level stats screen (3240) by Parkar - Deskphone (4454) by L2theKing Other Resources --------------- - Capitol Building photo by Piterplus - US Presidential Seal from Wikipedia (http://en.wikipedia.org) - "Duke Toon" by Martin DeMonfort =============================================================================== =============================================================================== CHANGELOG: ########## v1.5 (07-15-2008) ------------------ > Added: - Detail textures for + dukedc\signs.def + dukedc\textures.def - dukedc\music.def: + OGG soundtrack + "Hail to the Chief" added as title music + tracks for DUKEDC4-DUKEDC8 changed - dukedc\sprites\props: 3716/3717 (dukecan) > Removed: user.con (MIDI files remapping no longer needed) > Full maphacks revision: - clipping items removed (especially yellow keycard in DUKEDC7) - rubbercans aligned - sixpacks alignment adjusted to new model - dukedc4.mhk: 684, 714 (space shuttle) > Revisions: - dukedc\screen\menu: 2506 (credits for Mark Knight added) v1.42 (07-06-2007) ------------------ > Added: - dukedc\sprites\signs: 3710, 3718, 3719, 3723, 3731, 3765 - dukedc\sprites\switches: 3715, 3726 > Revisions: - dukedc\screen\menu: 2492 v1.41 (03-23-2007) ------------------ > Removed: sd_user.con (and it won't be back!) > Maphacks revision: - dukedc1.mhk: 361 (slime babe) - dukedc2.mhk: 81 (slime babe) - dukedc3.mhk: 633 (IV unit) - dukedc4.mhk: 186 (slime babe), 719 (solar panel), 1383 (monk) - dukedc5.mhk: 26/27 (slime babes) - dukedc6.mhk: 604/605/609 (slime babes) - dukedc7.mhk: 145/194 (exploding barrels) - dukedc9.mhk: 555/556 (slime babes) - dukedcsl.mhk: 23/30/35/36 (exploding barrels) v1.4 (11-30-2006) ----------------- > Added: user.con - Duke3D Ep.1+2 marked "not available" in menu; DukeDC episode shown only - new music mapping for DukeDC levels (including all-new tracks!) > Modified: sd_user.con (maintains SD Duke v1.0+ features) > Bugfixes in dukedc\skyboxes.def: - defcode bugfix for skybox #3708 pal1 - SkyDC1/SkyDC2: left and right sides switched > Full maphacks revision: - dukedc1.mhk: 100-103 (C-9), 148-150/151 (bottles), 160 (spotlight), 364-368/387/388/403 (sg ammo), 369/391/395/396/399/400 (sixpacks), 379/384 (medkits), 382 (armor), 390 (pbombs), 398 (nightvision), 402/410 (cg ammo), 415-420 (pi ammo) - dukedc2.mhk: 43-46 (tbombs), 48/55-57/67/68/70/71 (sixpacks), 52 (armor), 54 (cg ammo), 58 (HoloDuke), 60 (cg), 61/66/74-78 (sg ammo), 65/517 (pbombs), 101/440-443 (pi ammo), 481 (ykey), 503 (RPG) - dukedc3.mhk: 6/7 (shr ammo), 54/91/93/94/100/105/623-625/627/628/632/709 (sixpacks), 96/98 (fr ammo), 97/605 (medkit), 104/600/614/ 617 (sg ammo), 113-115 (tbombs), 190 (ykey), 322/378-380/ 649/650/652/653 (C-9), 381/384-386 (trashcans), 604/631 (pbombs), 606/607/629 (cg ammo), 618 (nightvision) - dukedc4.mhk: 51/55/57/59-61/68/76/89/93/105/106/118 (sixpacks), 63/90/97/ 504 (pbombs), 70/92/99 (cg ammo), 71/91/103/104/110/117 (sg ammo), 73-75 (shr+ammo), 94 (nightvis), 115 (armor), 685 (radar dish), 1255 (ykey) - dukedc5.mhk: 14 (medkit), 16/17/19/35/37/48/51 (sixpacks), 29/46 (dev+ammo), 34/52 (sg+ammo), 36 (cg), 50 (pbombs), 61 (jetpack), 174/347 (chairs), 492-494 (trashcans), 572 (debris), 618 (bottle), 704 (shr), 709 (nightvis) - dukedc6.mhk: 43/53/58/568/638/641/648/649 (sixpack), 44/585 (dev+ammo), 54/558/559 (cg+ammo), 55/56/62/560/637 (sg+ammo), 556 (bkey), 557 (medkit), 564 (RPG), 583/656 (pbombs), 588 (shr) - dukedc7.mhk: 126 (HoloDuke), 128 (dev), 140 (RPG ammo), 141/142/170/177/ 440/442/550 (sixpacks), 143/191/448 (cg+ammo), 147-149/169/ 176/178 (sg shells), 172-174 (tbombs), 175 (boots), 212 (pbombs), 365-367 (barrels), 441 (shr), 443 (medkit), 444 (armor), 445 (scuba), 446 (fr) - dukedc8.mhk: 1/50/67 (dev+ammo), 3/288 (cg+ammo), 5 (pbombs), 17 (RPG), 52/66/86/87/118/119 (sixpacks), 81-85 (tbombs), 89 (shr), 91 (scuba), 107 (fr), 125/126/140/287 (sg+ammo), 325-327 (C-9), 536 (sat dish) - dukedc9.mhk: 14/26/517/549/550 (cg+ammo), 15/20/21/503/536/537/553/597/ 613 (sixpacks), 25/540/619 (pbombs), 122-124 (C-9), 177 (donuts), 407-409 (water taps), 489 (armor), 504/542/ 617 (sg ammo), 515/552 (dev ammo), 535 (shr ammo) - dukedcsl.mhk: 31/93/137/138/155/174/177/179/585/589/590/601-603/1090/ 1122/1123 (sg+ammo), 66/1124 (jpacks), 77/172/588 (cg+ammo), 100/582 (fz+ammo), 101/116/118/125/129/136/154/159/170/171/ 173/583/600/852 (health), 126/165/576/1129 (pbombs), 127/134 (RPG ammo), 128/131 (dev+ammo), 162/163 (shr ammo), 366 (wallspeaker), 412/413/415/418/419/421/422 (monsters), 572-574/584 (tbombs), 591-598 (pi ammo) > dukedc\screen\menu: 2492 (showing version number) v1.34 (09-25-2006) ------------------ > All definitions updated with newer defcode syntax > Added: - dukedc\sprites\props: 912 (bathroom drain), 3748 (TV antenna) > Maphacks revisions: - dukedc4.mhk: 623-628 (watertaps) - dukedc5.mhk: 727 (TV antenna) - dukedc6.mhk: 9 (TV antenna) v1.33 (08-22-2006) ------------------ > Added: - dukedc\sprites\signs: 3734, 3738, 3739 - dukedc\textures: 3597, 3679-3682 (museum shelves) > Maphacks revisions: - dukedc3.mhk: 246 (hydrant), 358-361 (parking meters) - dukedc5.mhk: 444/445/452/500-502/505/506 (parking meters) - dukedc6.mhk: 174-191 (parking meters) v1.32 (06-21-2006) ------------------ > duke3d.def: added support for modified (DC compatible) SD Duke mod > sd_user.con: added for SD Duke mod compatibility > Added: - dukedc\sprites\props: 3656 (tree 5) - dukedc\sprites\signs: 3688 (Smithsonian "You are here") - dukedc\textures: 3597 (Greek symbols), 3654 (White House wall) > Maphacks revisions: - dukedc1.mhk: 185/187/188/190/192-196/199-203 (tree 5) - dukedc2.mhk: 4/5/7-10/12-15 (tree 5) - dukedc3.mhk: 251 (water fountain) - dukedc4.mhk: 565/698/713 (satellite #516), 699 (radar dish), 785/786 (notmd2: satellite/shuttle), 790 (water fountain) - dukedc8.mhk: 418, 420, 424 (pot1/pot2, butcher knife), 536 (radar dish) v1.31 (04-26-2006) ------------------ > Added: - dukedc\screen\fonts: greenfont (2929-2965/3002-3009/3022) - dukedc\screen\menu: 2506, 3240 (level stats), 3280 - dukedc\sprites\props: 3603 (was 3606) - dukedc\textures: 90 (skyscraper background), 3630-3632, 3677 (glass), 3690, 3695, 3713 > Maphacks revisions: - dukedc1.mhk: 162-164 (movie cameras), 168 (microphone, notmd def removed) - dukedc4.mhk: 686/734/735 (spacesuits), 705 (chair) v1.3 (04-13-2006) ----------------- > Fixed: - dukedc\screen.def: now includes "dukedc\screen\fonts" subdir > Maphacks revisions: - dukedc2.mhk: 28-35 (US flags at Washington Monument) > Added: - dukedc\screen\menu: 2493 (better DC logo), 2506 (credits screen #3), 3280 (DukeDC background story) - dukedc\sprites\props: 3646/3648, 3669 (US flag #3), 3700 (updated) - dukedc\sprites\signs: 3592 (Information), 3602 (Pentagon), 3644, 3661, 3668, 3696, 3701-3703, 3721, 3728 (chalk board), 3733 (Metro), 3743, 3749, 3767/3768 (USS Defiant/ USS Minnow) - dukedc\textures: 3729, 3747 v1.21 (03-30-2006) ------------------ > Added: - dukedc\sprites\props: 3606, 3645/3647, 3640 (wallphone), 3649 (deskphone), 3700 - dukedc\sprites\signs: 3591/3595 (FBI), 3600 (Subway), 3622, 3627, 3676, 3709 (Baby Changing Station), 3742, 3753-3759 (subway signs) - dukedc\textures: 3596, 3604, 3612-3616, 3670 > Maphacks revisions: - dukedc1.mhk: 160/161 (camera lights) - dukedc3.mhk: 252-255/365-367 (trashcans), 355/460 (hydrants), 0-2/422 (phones) - dukedc5.mhk: 449/451/460-462/471-473/482-485 (trashcans), 345/448 (phones), 507 (hydrant), 516 (donuts) - dukedc6.mhk: 91/216 (phones) - dukedc7.mhk: 245/299 (donuts), 296 (phone) - dukedcsl.mhk: 1153 (phone) v1.2 (03-01-2006) ----------------- > Revisions: - dukedc\skyboxes: all-new skyboxes (1084 pal24, 1086 pal1/24, 3708 pal0/1) v1.1 (12-30-2005) ----------------- > Added maphacks for all "Duke It Out In D.C." maps! > Restructured zip file folders > Added: - dukedc\screen\fonts\digital: 2472-2481 (recolored to bright green) - dukedc\screen\menu: 2493 (title screen customized for Duke D.C.) - dukedc\sprites\props: 3664/3665 (U.S. flag) - dukedc\skyboxes: 1084 (for DUKEDC2), 1086 pal1, 3708 (for DUKEDC3/5/8) v1.0 (12-27-2005) ----------------- > Fixed: - dc_highres\duke3d.def: 2493 (menu screen) undefined > Added: - dc_highres\dc_sky: 1086 pal24 (for DUKEDC1) - dc_highres\dc_sprites\dc_signs: 3672-3675 (alien planets) - dc_highres\dc_textures: 3610/3611, 3629, 3684/3685, 3779